Selphie Tilmitt |
"...I... I did it,
everyone...! I know the stage got destroyed, but I performed... My dream
band... I was able to carry out my dream..."
—Selphie Tilmitt at
Trabia's cemetery, talking to the graves of some of her friends.
Selphie Tilmitt is a
playable character in Final Fantasy VIII. She is an active, outspoken and
energetic young girl who participates in many extracurricular activities, such
as planning the Garden Festival and running the school's website. She is
actually a little clumsy, ironically wielding an oversized nunchaku in battle
and piloting the Ragnarok starship.
Selphie grew up in the same orphanage as the other main characters.
She made quick friends with them due to her electrifying personality and even
formed a small crush on Irvine Kinneas, another orphan, who similarly returned
her affection. However, in time; the orphanage (run by Edea Kramer and her
husband Cid) would shut down upon the couple's creation of SeeD and Garden. The
orphans were separated as some were adopted, some went with Edea on the White
SeeD Ship, and others simply enrolled directly into Garden. Selphie was the
only one to move to Trabia and become a student at Trabia Garden, and while
this particular Garden does not promote the use of Guardian Forces, Selphie's
first junction with a GF occurred during an outdoor training session when she
found one inside a monster. Selphie junctioned it for a period of time before
eventually losing it and forgetting memories including its name as well as all
of her memories of her time at the orphanage, the price one must pay for
relying on the power of a Guardian Force. Upon completion of her training at
Trabia Garden at the age of 17, Selphie transferred to Balamb Garden in order
to take part in the SeeD field exam. It is at this time she becomes heavily
involved with the Garden Festival, an event she didn't get to take part in back
at Trabia Garden.
Selphie, missing class
Selphie first appears at
the beginning of the game when she accidentally runs into an unsuspecting
Squall. She misses homeroom class and complains Balamb Garden is so much bigger
than Trabia. She asks Squall if he can give her a quick tour around the Garden
so she does not get lost again. If Squall agrees, he will take her to the
directory located on the first floor and give her general information about
each of Garden's facilities and faculty members. Selphie thanks him and heads
off to prepare for the field exam they are both taking that day.
During the
SeeD field exam in Dollet, Selphie appears to Squall and Zell as a messenger
from Squad A. After spontaneously jumping off a cliff and locating the captain
of Squad B, Seifer Almasy, Selphie tells them their new orders are to retreat.
Seifer is not satisfied with the order and so Selphie is forced to remain with
the party for the remainder of the SeeD exam, narrowly escaping to the shore by
the allotted time. Selphie is one of only four to pass the exam and become a
SeeD, along with Squall, Zell, and another student named Nida. During the
inauguration party, Selphie spends her time attempting to recruit people into
helping her with the Garden Festival.
Selphie recollects on
her "dream"
In the morning, Selphie
is assigned a new mission along with Squall and Zell to assist a resistance
faction in Timber known as the Forest Owls, where Rinoa Heartilly is also a
member. Their mission is to capture the President of Galbadia, Vinzer Deling,
by hijacking his private train and replacing it with a replica. And while their
mission ultimately fails due to false intelligence; the three SeeD members are
under contract by Headmaster Cid to assist the Forest Owls until Timber's
liberation, a vague order they are less than pleased to follow. Nonetheless,
their next mission is to intercept the first live televised broadcast in over
seventeen years, being delivered by the President himself. This mission fails
as well when Seifer shows up in an attempt to seize the President. Quistis
Trepe arrives in hot pursuit and calls the Timber Team to the radio station
where they meet the Sorceress, who teleports Seifer away and saves the
President.
Afterward,
the group is forced to leave Timber and head for the nearest Garden, which in
their case is Galbadia Garden. Upon arriving, they learn of Seifer's supposed
execution which leads Selphie and Rinoa into a conversation about love, as
Rinoa dated Seifer over the previous summer. Suddenly the group is called to
the front gate by Master Martine where they are given a new mission, this time
to assassinate the Sorceress, Edea, before she can take control of Galbadia and
become a threat to the world at large. Galbadia Garden's best sharpshooter,
Irvine Kinneas, joins the party, and is charged with the official assassination
of the Sorceress. The group travels to Deling City where they split into two
teams. Selphie is a part of the "gateway team" along with Quistis and
Zell whose task is to trap the Sorceress between the bridge as her float passes
through. While the "gateway team" accomplishes their part of the
mission, the actual assassination fails and the team (excluding Irvine who
manages to escape) are captured and incarcerated in the D-District Prison.
Selphie and her party
are trapped
They manage to escape,
but soon afterward discover Galbadia has ordered attacks on Balamb and Trabia
Gardens. As they are discussing their plan, missiles launch overhead in the
direction of Trabia Garden. Selphie silently apologizes to Trabia for not being
quick enough to save them, but pulls herself back together from her sorrow so
that she can continue on with their new mission. Selphie convinces Squall to
split the group into two teams; one to infiltrate Galbadia's missile silo while
the other travels back to Balamb Garden to warn of the impending attack. She
demands to be on the missile infiltration team to take revenge for Trabia
Garden, and along with two other team members, heads off to see her vengeance
met.
The three
infiltrate the Missile Base with a Galbadian vehicle and dress up as Galbadian
soldiers to sneak past the guards. Selphie reprograms the remaining missiles to
self-destruct. The alarms start flashing and the three are finally discovered.
They run outside where they are ambushed by a Galbadian war machine that they
quickly disable, but the machine's remains block the only available exit and
effectively traps the team inside the base to meet their demise. While the
other two teammates mourn their fate, Selphie remains hopeful that Squall chose
the team selections for a reason. In quick thinking, she gets the party to take
shelter inside the dysfunctional war machine just as the missile base
self-destructs. Thought dead, the three remain inside the machine and pilot it
when it becomes part of an invasion force against Fishermans Horizon where
Squall's team is forced to fight it until Selphie and the others can get out.
Selphie performs at the
Garden Festival
Reunited, the team
learns of Garden's mobile capabilities as well as its crashing into Fishermans
Horizon. The FH technicians promise to repair it by morning, but Selphie still
becomes temporarily depressed over everything that's happened. Squall and
Irvine cheer her up however, and she exclaims that "cheering up" was
not something she ever expected from Squall, something he nearly takes offense
to, before leaving her in Irvine's hands. Later that night; Selphie and Irvine
organize a party in honor of Squall's promotion to Commander where each of the
party members (excluding Squall of course) learns to play an instrument and
performs for him and Rinoa at the FH sun panel.
After
Garden leaves Fishermans Horizon with Squall as the new Commander, Quistis
tells Squall Selphie is exhausted from all that has happened, and she is
unavailable to be recruited in the party until they get to Balamb, which they
find occupied by Galbadian forces. If Squall takes Selphie in his team to free
Balamb, Selphie will visit Zell's room in his house and when Zell complains of
Selphie being too much at home at his room, she tells Zell he should be happy a
pretty girl like her is sitting on his bed. If the player disagrees with
Selphie and sides with Zell their SeeD Rank is deducted.
Selphie returns to her
friends
After liberating Balamb
Selphie requests for Balamb Garden to be sent to Trabia. Squall agrees and upon
arriving, Selphie reunites with some of her old friends and gives respect to
the grave site for those who did not make it. It is here that Selphie and the
others (excluding Rinoa) remember their past at the orphanage thanks to
Irvine's memory preservation, a result of him never junctioning a Guardian
Force. Selphie confesses her experience with using a GF before she came to
Balamb Garden, though recalls nothing of it, even its name. Selphie and the others
are forced to accept the fact their beloved Matron is now the Sorceress Edea.
The team decides to travel to Centra where the old orphanage is located to try
and discover the source of the Sorceress's power. When they arrive in Centra,
Balamb Garden intercepts the similarly mobile, Galbadia Garden and the Battle
of the Gardens ensues. Selphie participates until finally the group is forced
to face their former Matron, Edea. After a fierce battle Edea is finally
defeated and everyone in the room falls unconscious due to a spell.
Squall's party traverses
the Salt Lake
Upon waking, Selphie and
the others discover Rinoa has fallen into a coma-like state and Edea has been
released from the control of an evil Sorceress from the future named Ultimecia.
Edea reveals the Sorceress's ultimate goal is time compression, a spell
compressing all of time into a singular moment, which is something only
Ultimecia will be able to survive and will allow her to recreate the world how
she sees fit. Everyone becomes deeply concerned over Rinoa's condition
(especially Squall) who at the behest of Edea, decides to search for Ellone.
When the White SeeD tell them she is in Esthar, Squall docks the Garden against
the Horizon's Bridge and ventures alone, the hundreds of miles with Rinoa on
his back so that Ellone may bring them together again. However, Selphie and the
others beat him to the continent in Garden and berate him for not trusting his
friends. The reunited group locates the invisible domain, Esthar City, and
eventually discovers Ellone to be in the Estharian space station, Lunar Base,
which orbits the planet in the same scope as the moon. Squall takes Rinoa to
the space station to be cured while the others stay behind to watch over Edea,
who still considers herself a threat unaware that she has lost her Sorceress
Power.
Selphie
and the rest soon discover a colossal structure known as the Lunatic Pandora
looming ever closer to Esthar City. When they attempt boarding, however, they
are repelled by an invisible force and are forced to retreat until they can
find a way through. When Squall returns with Rinoa, he brings with him the
Ragnarok starship. Selphie immediately declares herself its pilot and takes the
party away from Esthar so that Rinoa, who is now a Sorceress herself having
inherited Edea's powers, is not sealed within the Sorceress Memorial. Selphie
pilots the Ragnarok to the old orphanage where each team member expresses their
elation over Squall and Rinoa being together. Selphie is glad that Rinoa's
"straight-forward" worked to knock down Squall's defenses and states
herself she just enjoys being surrounded by her friends.
Selphie flies the
Ragnarok
The team is soon called
back by the President of Esthar, Laguna Loire, and Dr. Odine to defeat
Ultimecia once and for all. They use the newly acquired Ragnarok to invade the
Lunatic Pandora where Selphie aids in the defeat of Sorceress Adel who has
recently been possessed by Ultimecia. Afterward, Ultimecia succeeds in casting
time compression by using Ellone to send her consciousness even further back
into time and allowing her to exist in all past, present and future
simultaneously. Since the spell is not instantaneous and takes time to cast,
Selphie and the others survive the effects by believing strongly in each
others' existence. This allows them to travel to the future where Ultimecia
awaits and destroy her before time compression completes itself. Selphie is one
of the first to fall back into time's rift just before she is defeated,
believing strongly enough in her friends as well as her own existence that she
is transported back to the present time.
Selphie in Irvine's
cowboy hat, during the ending sequence.
The story ends at
midnight over a vast ocean where a celebration is held for Ultimecia's defeat.
Selphie spends the entire time video taping the moments of all her friends as
well as saving Zell from choking on his hot dogs. It is implied here that
Selphie and Irvine have begun developing feelings for each other as she wears his
cowboy hat and gets jealous when he flirts with other girls. Her video taping
ends when she enthusiastically directs Irvine to direct the camera towards the
balcony where Squall and Rinoa are about to share their first kiss, but the
camera's battery dies before the kiss is caught on tape.
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